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Alexander Paschinger

UI Programming. Tech-Art. Shader Development.

About Me

Passionate UI Programmer with focus on Unreal Engine and (UI) Material Development
32, Living in Innsbruck  🇦🇹
UI Development 95%
Gameplay Programming 80%
Unreal Engine 5 85%
C++ 85%
Teamwork 95%

Education

Master Studies

Computer Science

Bachelor Studies

Business Informatics

Contributions

Gameplay Programming   <

Additional UI Programming   <

>   UI Programming

Lead Programming   <

>   UI Programming

Additional Level Design   <

Work Samples | User Interface​

Shop UI

>   Layout and Structure

>   Material Development

>   Inventory Management Logic (C++)

>   Shop Gameplay Logic (C++)

>   Controller Support

Settings UI

Layout and Structure   <

Material Development   <

Custom Slate / Engine Logic (C++)    <

Settings Apply Logic (C++)    <

Controller Support    <

Healthbar

>   Layout and Structure

>   Material Development and Effect Shaders

>   UI Gameplay Logic (C++)

UI Minigame

Layout and Structure   <

Material Development   <

Navigation and Drag and Drop Logic (C++)    <

Controller Support    <

Work Samples | Materials​

Previous Employers​